CLAVO • GAME SYSTEMS
Low-Level · Memory · Tools

Developer.

CLAVO builds external tools and overlays for games focused on understanding how systems work under the hood and making developers look like wizards.

C++
Game Externals
Rendering & Overlays
Memory Tooling
Reverse Engineering
Engine Prototyping
Specialized in multiplayer game tooling
Custom overlays & debug HUDs
Focus on stability, performance, and polish

Core Skillset

Deep understanding of how modern games are built, how memory and systems behave, and how to craft tools that feel powerful.

Game Reverse Engineering

Inspecting game binaries, structures, and runtime behavior to map systems, find patterns, and design safer tools and experiments.

Disassembly
Struct Mapping
Signature Work
Pattern Scanning

Low-Level Programming

Building native libraries and modules in C++ and C#, with a focus on performance, predictability, and stability.

C++17
C#
Win32
Memory Layout

Overlay & UI Systems

Clean, monochrome overlays and debug panels that stay out of the way but give you everything you need at a glance.

ImGui-style UIs
Custom HUDs
Performance

Selected Work

A small curated list of tools and experiments that reflect CLAVO´s approach to design, stability, and clarity.

Tooling

External Overlay Framework

A lightweight external overlay framework for games, featuring a modular panel system, hot-reloadable themes, and ultra-clean black & white HUDs.

#C++ #DirectX #Overlay
Reverse Engineering

Runtime Structure Mapper

Utility for mapping and tracking changes in game structures across updates, logging differences and surfacing potential breakpoints.

#C++ #Analysis #Binary
Monitoring

Performance Debug HUD

In-game overlay for live CPU/GPU/frame-time metrics, thread usage, and network stats for rapid troubleshooting and profiling.

#Profiling #Diagnostics
Visualization

Entity Radar View

A top-down radar view for debugging entity positions, spawns, and interactions inside complex levels.

#External View #Data Viz
Research

Memory Snapshot Explorer

Tool for capturing, labeling, and diffing memory snapshots to track changes over time and investigate system behaviors.

#Reverse Engineering #Tools
UI

Monochrome Dev Panel

A reusable black & white Dev Panel concept, focused on typography, spacing, and clarity over flashy effects.

#UX #Design #ImGui-like

Services

CLAVO works with a small number of teams and individuals, focusing on high-impact tooling and technical depth.

Consulting
Code Review Game Tools (External)
€49,99
per session
  • High-level code & architecture review
  • Suggestions for safer, cleaner Externals
  • Overlay and tooling recommendations
Discuss Review
Development
Custom Tools
€79,99 - €499,99
per project (baseline)
  • External tools and overlays
  • Debug HUDs and profilers
  • Memory-focused utilities
Start a Project
Long-Term
Ongoing Collaboration
€299,99 - €899,99
retainer (custom)
  • Long-term game tooling partnership
  • Iterative development & refinement
  • Priority time & dedicated support
Talk Retainer

Technical Focus

Under the hood, CLAVO´s work stays consistent: clarity in code, careful boundaries, and tools that other developers actually enjoy using.

Language Stack C++ for low-level and kernel development.
Rendering Overlay surfaces and GUI's using ImGui with a focus on performance and readability.
Debugging Instrumentation, logging, and runtime toggles that expose what needs to be seen without clutter.
Reverse Engineering Understanding data flow, structure layout, and behavior for better tools and insight.
Design Philosophy Keep the UI monochrome, keep the code consistent, and keep the experience smooth.
Early Work
Experimenting with small external tools for personal projects and games, learning the limits of engines.
Reverse Engineering Phase
Digging into binaries, structures, and runtime behavior to understand how real-world titles are built.
Tooling Focus
Building overlays, dashboards, and custom utilities that make working with complex systems easier.

About CLAVO

A developer who likes seeing what’s behind the curtain and then making clean tools on top of that knowledge.

CLAVO is a developer with a focus on low-level systems, clean overlays, and developer-facing tooling. Instead of chasing trends, the work here centers around understanding how things really function and then building utilities that help teams move faster with more insight.

The aesthetic stays deliberate: black & white, sharp typography, consistent spacing. The underlying code follows the same idea: predictable, maintainable, and designed to be extended without turning into a mess.

C++
Game Systems
Reverse Engineering
Overlay Design